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AI Insights · Timothy · October 2024

Top 5 3D Realistic Games Performance on Unified Platform in France, Q3 2024

Explore the performance of the top 3D realistic games in France during Q3 2024, including trends in downloads, revenue, and active users.

Top 5 3D Realistic Games Performance on Unified Platform in France, Q3 2024

In the third quarter of 2024, the 3D realistic games category saw dynamic performances in France across a unified platform, encompassing both iOS and Android. Here's a closer look at the top five games in this category, based on data from Sensor Tower.

ReelShort - Short Movie & TV by NewLeaf Publishing witnessed a fluctuating trend in revenue, starting at approximately $82K in early July and peaking at nearly $195K by mid-August. Downloads surged in early August, reaching around 121K, before tapering off to about 19K by the end of September. Weekly active users followed a similar trend, rising sharply to approximately 170K in mid-August, then gradually declining to around 71K by the quarter's end.

Manage Supermarket Simulator from iKame Games - Zego Studio experienced a steady revenue decline from $1.5K in July to about $250 by the end of September. Downloads peaked at 72K in late July but fell significantly to just over 2.8K by the end of the quarter. Active users also saw a decline, starting at 179K in late July and dropping to 108K by the end of September.

My Supermarket Simulator 3D by Game District LLC showed an upward trajectory in both downloads and active users. Downloads began modestly but escalated, reaching over 111K by the end of September. Active users mirrored this growth, starting at 3.3K in mid-July and rising to approximately 222K by the quarter's close. Revenue also increased steadily, ending at about $8.1K.

EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS maintained a strong user base with active users peaking at over 1M in late September. Revenue, however, saw a downward trend, starting at $120K in early July and dipping to $53K by mid-September before a slight recovery to $93K at the quarter's end. Downloads remained relatively stable, fluctuating between 22K and 43K throughout the period.

Finally, Snake Clash! by Supercent, Inc. demonstrated a consistent increase in active users, starting at 202K and reaching 262K by the end of September. Revenue remained modest, with a slight increase from $394 to $811 throughout the quarter. Downloads showed a decline, dropping from 29K in early July to 21K by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024